🚀 Changelog

What's new, what's better, and what's been fixed. We ship constantly.

Latest

The Multi-Character Update 🎭

Sep 19, 2026
  • IMPROVEDThree art styles are retiring: Production Line-Art, Neon Cyberpunk and Charcoal Thriller Noir. They are switched off for new boards from today and will be removed in a later update. Boards you have already made in them are untouched and keep rendering exactly as they are. Storyboard Draft covers the same line-art ground, and Live-Action Film covers the cinematic looks.
  • NEWTwo or three of your cast in the same shot, each keeping their own face. A panel used to hold one trained character — put a second one in frame and the two faces blended into a single person. Boards now read the cast out of your script shot by shot and give every character in the frame their own reference, so a two-hander looks like two people. Up to three faces in a panel.
  • NEWStandard characters — add someone from photos in seconds. No training, no five-minute wait, no 250 credits. Give us four angles of a face and it’s free; give fewer and we’ll generate the rest for 40. They’re ready to cast the moment you add them. Training is still there for when you want the firmest possible likeness in close-ups.
  • NEWProps and sets work the same way. Add a sword, a car or a room, then name it in a shot and it appears in that shot — and only that shot. Leave it out of the next panel and it’s gone from the next panel. Name a location in every shot of a scene and the scene holds together as one place, instead of a different room every panel. Your cast list is no longer just people.
  • NEWEvery character gets a character sheet. A real turnaround — front, three-quarter, profile — on their card in Cast & Crew, and yours to download. It’s the document you’d hand a crew, and it’s the same reference the tool uses to keep them consistent from panel to panel.
  • NEWEach character now tells you how strong a reference it has — Strong, Fair or Weak — and what would improve it. A character built from a single photo is the model guessing at every angle it hasn’t seen, and the card says so up front instead of letting you discover it three boards later.
  • IMPROVEDShots now understand their own framing. An over-the-shoulder puts the right person in the foreground instead of rendering both faces head-on, and a character who is turned away from camera no longer spends a reference on a face you were never going to see.
  • IMPROVEDEvery shot shows what it will actually cost to re-roll, and you can hover any price to see why — who is in the frame, and whether their faces need rendering. A shot carrying two characters costs more than a solo one, and now it says so before you spend rather than after.
  • FIXEDChanging an asset’s type after you created it — Cast to Prop, or back again — could quietly leave it unable to render. A prop relabelled as a character had no reference images behind it, so it was dropped from shots without a word. An asset’s type is now set once, when you add it.

The Character Consistency Update 🎯

Sep 5, 2026
  • NEWA "Refine free" button on renders where the character came out inconsistent — no credits burned. When the tool notices a face landed off (drifted expression, wrong angle, no face at all in a close-up), you get one free re-roll so you never eat 8 credits for something we should've caught. One free refine per panel; a normal paid re-roll is always still there.
  • IMPROVEDThe tool now silently catches and re-rolls the worst character drifts before you see them. Every render is scored against your trained character's face in the background; the truly bad ones get a fresh seed automatically. The render you actually see is closer to the character you trained.
  • FIXEDPanels that got stuck in "Rendering…" after a network glitch now recover on reload — you'll see a Generate button instead of a forever spinner. Also, if a render fails for any reason (not just running out of credits), the panel now offers you a way to retry it instead of quietly stalling.

The Marketing Refresh 🎬

Aug 29, 2026
  • NEWA refreshed marketing site — cleaner layout across every page, a proper look at what StoryboardAI actually produces from a brief, and copy pointed at the people who actually pay for pre-production.

The Style Overhaul 🎨

Aug 22, 2026
  • NEWA second anime style — Modern Cinematic Anime. Think dusk-sky gradients, atmospheric depth, and the clean cel-shaded look of a modern anime film. It sits next to the existing Studio Ghibli slot in the style picker, so you can pick whichever anime tone your story needs.
  • NEWA dedicated Manga style — publication-quality black-and-white Japanese seinen manga with dense hatching, screentones, and deep spot blacks. The same story you can render in anime you can now render as a manga page: character kept consistent across every panel.
  • IMPROVEDPastel Watercolor got a full rebuild. It used to add watercolor edges around the frame while the subject in the middle stayed photoreal. Now the entire painting — sky, environment, and character — is rendered as a cinematic Shinkai-tier painterly watercolor with torn paper edges, atmospheric depth, and rich color gradients.
  • IMPROVEDCharcoal Thriller Noir now stays true to charcoal. Boards used to occasionally flip a panel into full color; now every shot commits to the hand-drawn cream-paper look with smudged strokes, deep blacks, and torn edges. Reads as a real charcoal drawing, not a black-and-white photo.
  • IMPROVEDRenamed Paper Stop Motion → Stop Motion Animation, so the label matches what it actually delivers: Laika-style claymation puppets with tactile fabric texture and miniature-set lighting (Coraline / Kubo / ParaNorman territory).
  • IMPROVEDCharacters now hold their hairstyle across every panel of a board, not just their face. Boards used to occasionally flip between hair-down and hair-up between shots; the script writer now locks a fixed hairstyle up front and repeats it in every shot description — the same trick that already keeps wardrobe consistent.

The Small Screen Update 📱

Aug 15, 2026
  • FIXEDThe Studio finally behaves on a phone. The sidebar used to sit on screen permanently and squeeze your board into a narrow column — now it slides in over the page when you tap the menu, and closes the moment you pick something. Your panels get the whole screen.
  • FIXEDNew projects could start on an art style we retired a while back, which quietly pulled first renders away from the look you were expecting. Projects now start on Live-Action Film, and the Studio ignores any saved style that no longer exists.
  • IMPROVEDThe “Best Value” badge on the pricing page now works out which pack is genuinely cheapest per credit — including while a bonus is running. It used to always point at the biggest pack, which isn’t true during the Founders promo.

The Pricing Clarity Update 💡

Aug 8, 2026
  • FIXEDCredit costs now read the same everywhere. The homepage and the pricing page quietly disagreed about what a render costs — both now use the exact names you see in the Studio: Quick Draft, Final Render, and Ultra Cinematic. What you read is what you’ll be charged.
  • IMPROVEDThe pricing page now lists every render engine, including Final Render — the one that puts your trained cast in the shot. It was the only cost we’d never published, which was a strange thing to leave out. There’s also a new FAQ covering what we get asked most: no, it isn’t a subscription; no, your credits don’t expire; and no, you don’t need a card to start.
  • NEWThe Founders bonus is still running — now extended through the end of January. The first 50 buyers get bonus credits on every pack, and it’s still pay-once, with no subscription and nothing to cancel.
  • NEWA new guide to anime storyboards — what makes an anime board different from a live-action one, and how to build a sequence where your character holds up from cut to cut.

The Founders Launch 🚀

Jul 1, 2026
  • NEWWe’re officially live. 🎬 StoryboardAI leaves beta today — turn any idea or script into a character-consistent cinematic storyboard, then animate it into a video, in minutes.
  • NEWA brand-new cinematic homepage — watch one trained character star across four different worlds (Western, jungle, cyberpunk, deep space) with the exact same face in every scene. That consistency is the whole point of StoryboardAI.
  • NEWFounders Launch offer — no subscription, pay once. The first 50 buyers get bonus tokens (up to 2×) on every credit pack. Start free with 50 credits, no card required.

The Studio Flow Update 🎬

Jun 27, 2026
  • NEWYour very first storyboard now comes out consistent — instantly. We automatically cast a free character as your lead, so the same face carries across every panel from the first render. No setup, no training, no waiting.
  • NEWMeet the new Focus view: the shot you’re working on takes center stage, with a filmstrip of every panel below — click any shot to jump straight to it instead of scrolling. Prefer the classic stacked layout? Flip to List anytime.
  • NEWExport your board straight into Premiere Pro, Final Cut, or DaVinci Resolve as a ready-to-edit timeline — every shot already placed at its right duration. Find it as “Editing Timeline” in the Export menu.
  • IMPROVEDTraining your own custom character is now an optional upgrade — start instantly with a free character and lock in your own whenever you’re ready.
  • IMPROVEDTidier exports — Download Images, Storyboard PDF, Animatic, and Editing Timeline now live together in the board toolbar — and the Animate button sits right next to Re-roll on every shot.

The Unified Credits Update 💳

Jun 23, 2026
  • IMPROVEDOne wallet for everything — scripts, panels, video, and character training now all spend from a single credit balance. No more separate AI-script tokens to keep track of.
  • NEWSet exactly how many panels you want (4–20), and see the total credit cost before you generate — no surprises.
  • IMPROVEDSimpler format names — Landscape, Portrait, and Square, with the aspect ratio right there if you need it.
  • IMPROVEDStoryboards render noticeably faster — panels now generate in parallel instead of one at a time.

The Account Security Update 🔐

Jun 16, 2026
  • NEWShow or hide your password as you type — just tap the eye icon on any password field.
  • NEWA quick, mostly-invisible human check now guards sign-in and sign-up — keeping bots out and your free credits safe.
  • IMPROVEDStoryboard links are now harder to guess, so your private pre-production stays yours.
  • FIXEDOpening a storyboard that belongs to another account now quietly returns you to Home instead of showing a confusing error.

The AI Video Update 🎬

Jun 13, 2026
  • NEWAnimate any panel into a short video clip — motion is generated from the panel itself, so your character stays perfectly consistent.
  • NEWDirect the camera: choose moves like Dolly In, Over-the-Shoulder, Low Angle, or Bird’s Eye — or let ✨ Auto pick the right move for each shot from your script.
  • NEWAnimate All — bring your whole storyboard to life in one click, with a coordinated camera sequence that varies across your shots.
  • NEWExport a true animatic — your animated clips chained into one continuous video, each held to its scene length (not just a slideshow).
  • IMPROVEDSharper, more intentional shot framing — panels now follow the camera direction described in your script instead of a generic default.
  • FIXEDFixed a billing glitch where rendering could wrongly say “Out of Tokens” even with a full balance.
  • IMPROVEDBehind-the-scenes security & reliability hardening to keep your account, credits, and private work protected.

The Private Studio Update 🔒

Jun 6, 2026
  • NEWHome tab — jump back into recent projects, start a new one, or train a character, all from one place.
  • NEWUpload Script mode — drop a .fountain, .fdx, .pdf, or .docx file and Claude converts it into storyboard shots automatically.
  • IMPROVEDThe Studio is now accessible without signing in — explore the full interface before committing to an account.
  • IMPROVEDGenerate buttons now say "Sign in to Generate" for guests instead of showing a red disabled state.
  • IMPROVEDAll storyboards are private by default — your pre-production work stays yours.

The PDF Export Update 📄

Jun 4, 2026
  • NEWExport your storyboard as a polished PDF — panels laid out in a clean grid on A4 pages, ready to share with a director, client, or your team.
  • NEWPick your layout: 2 panels per row for a bigger, more detailed look, or 3 per row for the classic storyboard sheet feel.
  • NEWOptionally include your full script as an extra page at the end of the PDF — everything in one file.
  • NEWAnimatic exports now work on Safari — the downloaded video will play on all major browsers and devices.
  • NEWThe Export menu now has two ready-to-use options: PDF and Animatic — with AI Video still on the way.

The Character Intelligence & Style Engine Update 🎭

Jun 1, 2026
  • NEWAll 8 art styles now fully respect your trained character — the visual style no longer overrides who they are.
  • NEWCharacters now remember their own appearance the moment you train them. No manual setup required.
  • NEWHair color, eye color, and facial features stay locked across every panel in a storyboard.
  • IMPROVEDYour cast now appears in every generated shot — no more panels missing your characters.
  • IMPROVEDOpening a storyboard from the Vault now fully restores your art style and cast selection.

The Feedback & Performance Update 🛡️

May 19, 2026
  • IMPROVEDThe feedback form now lets you attach a screenshot — your reports land straight with our team.
  • FIXEDA bug where acting too fast could cause unexpected credit behaviour has been resolved.

Initial Public Launch 🎢

May 12, 2026
  • NEWStoryboardAI is live — turn any idea into a full visual storyboard in minutes.
  • NEWMultiple art styles available at launch, with more on the way.
  • IMPROVEDPanels now always sit correctly centered on every screen size.